Lunar Dominion: a 3D web3 strategy game for Pyrank
We built Lunar Dominion for Pyrank: a 3D strategy game where players connect a wallet, join a faction and claim tiles. The Moon map sold out at 5,000+ tiles, the Venus expansion launched with 15,000 more, and winners of past seasons have been paid in Pyrank's own tokens, PYRX and PYRT.
The numbers so far
Figures as of November 2026.
Give holders of two tokens a reason to play together
Pyrank has two tokens, PYRX and PYRT. The game needed to give holders of both something to do with them: pick a side, compete against the other side and win tokens back.
It also had to be easy to start, so it runs in the browser with nothing to install, and visitors can look around before they connect a wallet.
The game, end to end
We built the land system, faction mechanics, the HE3 economy and the real-time player dashboard.
Wallet connect and factions
Players connect a wallet and join the PYRX or PYRT faction. Crewing their faction's rocket is how they unlock the land grab.
Tile claims on the Moon and Venus
A 3D map with thousands of tiles. Each tile has a rarity and a season, and owners get a certificate of ownership.
HE3 economy
HE3 is the in-game currency. Players buy it with PYRX or PYRT and earn more from the tiles they own.
Seasons and rewards
At the end of each season, the winners are paid in PYRX and PYRT. New maps open with new seasons: Venus arrived with Season 4.
Real-time dashboard
Live counts of players and tiles claimed, plus each player's own territory and resources.
Spectator mode and tutorial
Visitors can explore the map before connecting a wallet, and a short tutorial explains how to play.
What's on-chain, and what isn't
We put the money on-chain and kept the game itself on a fast backend.
- Wallet connect, so players sign in with the wallet holding their PYRX or PYRT
- HE3 purchases paid in PYRX or PYRT
- Reward payouts to the winners of each season
- Gameplay: rockets, factions and tile claims
- HE3 balances and what each tile earns
- Rankings, seasons and the live dashboard
Why split it this way? Players don't pay gas to claim a tile or crew a rocket, so the game stays fast and cheap to play. Every purchase and payout is a token transaction, so holders can check them on the block explorer. And because the game rules live on the backend, Pyrank can open new maps like Venus without redeploying contracts.
What other projects can take from it
Tie the game to the token
Factions based on the token you hold, and a currency you buy with it, mean every session uses the token.
Run it in seasons
A fixed end date and a payout give players a reason to come back. Each new season is also a natural moment to launch a new map.
Money on-chain, gameplay off-chain
Players get fast, free moves, and holders can still check every purchase and payout.
Let people look before they connect
Spectator mode and a short tutorial let visitors understand the game before they connect a wallet.
We also built Tug of War, a community voting game, for Pyrank. See all the games we build for token communities.
Want a game like Lunar Dominion for your holders?
Tell us about your token and your community. We'll come back with a game idea, a scope and a quote.
